This week I made a lot of progress on the model! I really feel like I'm getting to know Blender pretty well; I'm learning all kinds of technical stuff, like how hierarchies work. I modeled the front and back wheels, and now I can start working on the seat, and the upper part of the rollercoaster car. It's going to be difficult to make sure it's not too top-heavy! After I finish working on that, I'll start on the tracks.
So you may have noticed I haven't posted any updates since October. That's not because I'm inactive, but it's just that the circumstances have been such that I haven't been able to go in and work on my project. First, it's been getting darker earlier, which makes it hard to go in and work during the day. I get out of school at 3:35pm, and the sun goes down around 5:00pm. This means that by the time I get to FabLab after school to work on my project, I only have about half an hour of sunlight left to work in. Also, I'm currently working on figuring out how to bend pipes, and I don't have all of the tools I need yet. The plan for bending them is to pour hot sand into the PVC piping to make it more pliable, then strap it to a jig to bend it. For that I need something to heat the sand in large quantities, and all I have right now is a small camping stove; so not quite enough. College applications has also taken up a large chunk of my time the last couple of ...


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